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Techniques for Formation Movement using Steering Circles, Stephen Bjore demo code 22. Collision Avoidance for Pre-Planned Locomotion, Bobby Anguelov 23. Crowd Pathfinding and Steering using Flow Field Tiles, Elijah Emerson 24. Efficient Crowd Simulation for Mobile Games, Graham Pentheny demo code 25 Read more↗

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Keywordsgameaipro chapter21 techniques for formation movement using steering circles pdf game pro chapter
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